Game-at-Request FAQ
What is Game-at-Request?
Have a concept in mind that you would like to see brought to life as a future Game-a-Day? Great! Game-a-Day at DeLeonGames.com accepts public requests!
Is it important to read this entire page?!
No. This text is just here to answer questions someone might have before submitting - it’s an FAQ (Frequently Asked Questions). If you don’t feel like reading all this, you’re welcome to just e-mail a high-level concept, request, or suggestion to gameidea@deleongames.com, and I can handle it from there if the request gets selected.
Is knowledge about making videogames needed?
Nope. That’s what I’m for.
What is the idea submission process?
If you’d like to participate, all you need to do is e-mail a concept or suggestion to gameidea@deleongames.com.
Is there a limit to how many ideas one visitor can submit?
Nope. There is no limit to the number of suggestions you can send in, or the frequency at which they can be sent. That is why I have them funneling to a separate e-mail address. It’s better to send too many suggestions than too few.
Have an idea now? Send it now. No pressure to get things perfect; once again: I’ll take care of the details if the suggestion gets selected.
What kinds of games can be suggested?
Anything goes. The suggestion can be humorous, whimsical, serious, academic, based on a dream, instructive, topical, or whatever else you might imagine.
Why is this being done?
- I have a genuine interest in learning more about how non-developers think about videogames.
- I’ve spent the majority of my free time for more than a decade building proficiency in rapid prototyping and project convergence. I’d like to share that.
- I enjoy making strangers happy.
Will it be made exactly the way requested?
The idea may need to be adapted/interpreted to fit into the 1-day development cycle. I will necessarily take some creative license while translating the idea into a game, but in general my goal will be to create something in the spirit of the request.
For example…
Examples might be “riding a mechanical bull”, “I lost my dog. Can you make a game about losing a dog?”, or even something more abstract, such as “What about a game highlighting different ways that games can be frustrating?” You can also check out the Game-at-Request category of my journal to see projects I’ve already made for folks.
Conclusion
Whether it’s just for you, a group of your friends, your organization, or perhaps on behalf of another person (gift?), you can send a brief e-mail about your game idea to gameidea@deleongames.com, and you may see it come to life as a Game-a-Day in the near future. The pitch doesn’t need to be perfect - but it does need to be sent my way or I can’t do anything with it.
Hoping to hear from you,
-Chris