<?xml version="1.0" encoding="UTF-8"?>
<!-- generator="wordpress/2.3.3" -->
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	>

<channel>
	<title>Game-a-Day Journal Archive</title>
	<link>http://interactionartist.com/gameaday</link>
	<description>Blog no longer updated. More at interactionartist.com. Chris DeLeon now runs GameDevLessons.com</description>
	<pubDate>Thu, 04 Mar 2010 12:39:59 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.3</generator>
	<language>en</language>
			<item>
		<title>R.I.P. Journal/Blog</title>
		<link>http://interactionartist.com/gameaday/?p=192</link>
		<comments>http://interactionartist.com/gameaday/?p=192#comments</comments>
		<pubDate>Tue, 20 May 2008 12:38:40 +0000</pubDate>
		<dc:creator>cdeleon</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://deleongames.com/gameaday/?p=192</guid>
		<description><![CDATA[All updates are now at www.interactionartist.com
I&#8217;ll still be doing daily projects, but after experimenting with the blog for half a year, this section of the site will no longer be supported.  Having categories and larger screenshots for Game-a-Days was handy, it worked out well as a way to receive per-project comments, and it made [...]]]></description>
			<content:encoded><![CDATA[<p><b>All updates are now at <a href="http://www.interactionartist.com">www.interactionartist.com</a></b></p>
<p>I&#8217;ll still be doing daily projects, but after experimenting with the blog for half a year, this section of the site will no longer be supported.  Having categories and larger screenshots for Game-a-Days was handy, it worked out well as a way to receive per-project comments, and it made publishing an RSS feed pretty much automatic.</p>
<p>However I&#8217;m no longer writing large posts with each new project, there are better ways to navigate this site&#8217;s content (I&#8217;m working on it), comments are rare, and I may yet be able to work something else out for those visitors that use the RSS feed.  Of course, lately the RSS information has primarily been little more than each project&#8217;s name, which often didn&#8217;t say much about the project anyway&#8230;</p>
<p>Look for some major updates and changes soon to my site, including little updates here and there to hide this area in the attic.  In the meantime, feel free to browse this as an archive, and please visit <a href="http://www.interactionartist.com">interactionartist.com</a> if you&#8217;d like to keep up with my daily projects.</p>
<p>Cheers!<br />
-Chris</p>
]]></content:encoded>
			<wfw:commentRss>http://interactionartist.com/gameaday/?feed=rss2&amp;p=192</wfw:commentRss>
		</item>
		<item>
		<title>Warmer</title>
		<link>http://interactionartist.com/gameaday/?p=191</link>
		<comments>http://interactionartist.com/gameaday/?p=191#comments</comments>
		<pubDate>Mon, 19 May 2008 15:28:39 +0000</pubDate>
		<dc:creator>cdeleon</dc:creator>
		
		<category><![CDATA[Experimental]]></category>

		<category><![CDATA[Free Flash Games]]></category>

		<category><![CDATA[G-a-D Variation]]></category>

		<category><![CDATA[Maze]]></category>

		<category><![CDATA[Raycaster]]></category>

		<guid isPermaLink="false">http://deleongames.com/gameaday/?p=191</guid>
		<description><![CDATA[Find the hot spot Warmer.



(GaD Variation #30, mod of Quiet2)
]]></description>
			<content:encoded><![CDATA[<p>Find the hot spot <a href="http://deleongames.com/classic/gameloader.php?GAME_NAME=Warmer" target="_blank"><em>Warmer</em></a>.</p>
<p>
<div style="text-align: center"><img alt="Warmer image" title="Warmer image" src="http://deleongames.com/gameaday/mine/warmer.png" /></div>
</p>
<p>(<a href="http://deleongames.com/gameaday/?cat=27" target="_blank">GaD Variation</a> #30, mod of <a href="http://deleongames.com/classic/gameloader.php?GAME_NAME=Quiet2" target="_blank"><em>Quiet2</em></a>)</p>
]]></content:encoded>
			<wfw:commentRss>http://interactionartist.com/gameaday/?feed=rss2&amp;p=191</wfw:commentRss>
		</item>
		<item>
		<title>MoonSplatter</title>
		<link>http://interactionartist.com/gameaday/?p=190</link>
		<comments>http://interactionartist.com/gameaday/?p=190#comments</comments>
		<pubDate>Fri, 16 May 2008 13:56:32 +0000</pubDate>
		<dc:creator>cdeleon</dc:creator>
		
		<category><![CDATA[Free Flash Games]]></category>

		<category><![CDATA[G-a-D Variation]]></category>

		<category><![CDATA[Spaqoid]]></category>

		<guid isPermaLink="false">http://deleongames.com/gameaday/?p=190</guid>
		<description><![CDATA[Mouse through MoonSplatter.



Move the mouse from one side to the other, or pause in the center then whip outside the box.  The effect created is a little like the CG blood splatters during the credits for the movie 300.
Or, let the mouse rest someplace inside the box, and see how the particles do or [...]]]></description>
			<content:encoded><![CDATA[<p>Mouse through <a href="http://deleongames.com/classic/gameloader.php?GAME_NAME=MoonSplatter" target="_blank"><em>MoonSplatter</em></a>.</p>
<p>
<div style="text-align: center"><img alt="MoonSplatter image" title="MoonSplatter image" src="http://deleongames.com/gameaday/mine/moonsplatter.jpg" /></div>
</p>
<p>Move the mouse from one side to the other, or pause in the center then whip outside the box.  The effect created is a little like the CG blood splatters during the credits for the movie <em>300</em>.</p>
<p>Or, let the mouse rest someplace inside the box, and see how the particles do or don&#8217;t settle out. Adjust the mouse slightly but abruptly from a stable position, and watch ripples fight their way through the pattern. Swirl out in a subtle spiral from mass, occasionally stopping or reversing direction, to see yet another trick, which will play out very differently based upon where in the box it is performed.</p>
<p><a href="http://deleongames.com/gameaday/?cat=51" target="_blank">Spaqoid</a> #29</p>
<p>(<a href="http://deleongames.com/gameaday/?cat=27" target="_blank">GaD Variation</a> #29, mod of <a href="http://deleongames.com/classic/gameloader.php?GAME_NAME=Amor" target="_blank"><em>Amor</em></a>)</p>
]]></content:encoded>
			<wfw:commentRss>http://interactionartist.com/gameaday/?feed=rss2&amp;p=190</wfw:commentRss>
		</item>
		<item>
		<title>Kaleidoscope</title>
		<link>http://interactionartist.com/gameaday/?p=189</link>
		<comments>http://interactionartist.com/gameaday/?p=189#comments</comments>
		<pubDate>Fri, 16 May 2008 13:20:38 +0000</pubDate>
		<dc:creator>cdeleon</dc:creator>
		
		<category><![CDATA[Free Flash Games]]></category>

		<category><![CDATA[Spaqoid]]></category>

		<guid isPermaLink="false">http://deleongames.com/gameaday/?p=189</guid>
		<description><![CDATA[Toy with a new kind of Kaleidoscope.



Mouse in the top half for slow movement, or in the bottom half for fast movement.
Spaqoid #28
]]></description>
			<content:encoded><![CDATA[<p>Toy with a new kind of <a href="http://deleongames.com/classic/gameloader.php?GAME_NAME=Kaleidoscope" target="_blank"><em>Kaleidoscope</em></a>.</p>
<p>
<div style="text-align: center"><img alt="Kaleidoscope image" title="Kaleidoscope image" src="http://deleongames.com/gameaday/mine/kaleidoscope.jpg" /></div>
</p>
<p>Mouse in the top half for slow movement, or in the bottom half for fast movement.</p>
<p><a href="http://deleongames.com/gameaday/?cat=51" target="_blank">Spaqoid</a> #28</p>
]]></content:encoded>
			<wfw:commentRss>http://interactionartist.com/gameaday/?feed=rss2&amp;p=189</wfw:commentRss>
		</item>
		<item>
		<title>RunAway</title>
		<link>http://interactionartist.com/gameaday/?p=188</link>
		<comments>http://interactionartist.com/gameaday/?p=188#comments</comments>
		<pubDate>Fri, 16 May 2008 11:13:11 +0000</pubDate>
		<dc:creator>cdeleon</dc:creator>
		
		<category><![CDATA[Abstract]]></category>

		<category><![CDATA[Commucept]]></category>

		<category><![CDATA[Experiential Discovery Module]]></category>

		<category><![CDATA[Experimental]]></category>

		<category><![CDATA[Free Flash Games]]></category>

		<category><![CDATA[G-a-D Variation]]></category>

		<category><![CDATA[Metapuzzle]]></category>

		<category><![CDATA[Personal Development]]></category>

		<category><![CDATA[The Mission]]></category>

		<guid isPermaLink="false">http://deleongames.com/gameaday/?p=188</guid>
		<description><![CDATA[What is meant by RunAway?



If/when you solve this, please please please do not post the solution or any clues about the solution here or elsewhere.  Thanks very much!
(GaD Variation #28, change in rules on AcrossWorlds)
]]></description>
			<content:encoded><![CDATA[<p>What is meant by <a href="http://deleongames.com/classic/RunAway.swf" target="_blank">RunAway</a>?</p>
<p>
<div style="text-align: center"><img alt="RunAway image" title="RunAway image" src="http://deleongames.com/gameaday/mine/runaway.jpg" /></div>
</p>
<p>If/when you solve this, please please <b>please do not post the solution or any clues about the solution here or elsewhere</b>.  Thanks very much!</p>
<p>(<a href="http://deleongames.com/gameaday/?cat=27" target="_blank">GaD Variation</a> #28, change in rules on <a href="http://deleongames.com/classic/gameloader.php?GAME_NAME=AcrossWorlds" target="_blank"><em>AcrossWorlds</em></a>)</p>
]]></content:encoded>
			<wfw:commentRss>http://interactionartist.com/gameaday/?feed=rss2&amp;p=188</wfw:commentRss>
		</item>
		<item>
		<title>Fudge</title>
		<link>http://interactionartist.com/gameaday/?p=187</link>
		<comments>http://interactionartist.com/gameaday/?p=187#comments</comments>
		<pubDate>Thu, 15 May 2008 13:42:20 +0000</pubDate>
		<dc:creator>cdeleon</dc:creator>
		
		<category><![CDATA[Free Flash Games]]></category>

		<category><![CDATA[Spaqoid]]></category>

		<guid isPermaLink="false">http://deleongames.com/gameaday/?p=187</guid>
		<description><![CDATA[Fudge it a little.



Mouse left-to-right: move the 262,000 points that compose both images.
Mouse top-to-bottom: force fade between the color of each pixel in its opposite position versus its color in its current position.
Result: mousing along the bottom does a full-color pixel relocation &#8220;morph&#8221; (but it cheats a bit by fading colors), but mousing along the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://deleongames.com/classic/gameloader.php?GAME_NAME=Fudge" target="_blank"><em>Fudge</em></a> it a little.</p>
<p>
<div style="text-align: center"><img alt="Fudge image" title="Fudge image" src="http://deleongames.com/gameaday/mine/fudge.jpg" /></div>
</p>
<p>Mouse left-to-right: move the 262,000 points that compose both images.</p>
<p>Mouse top-to-bottom: force fade between the color of each pixel in its opposite position versus its color in its current position.</p>
<p>Result: mousing along the bottom does a full-color pixel relocation &#8220;morph&#8221; (but it cheats a bit by fading colors), but mousing along the top does the same except with the color morph targets swapped.  Top-left and top-right corners reveal each image drawn using the pixel colors as they are intended for their destinations in the opposite image.</p>
<p>The basic image is still visible in the wrong colors because they get matched up between images based on brightness when the images are loaded. Matching computation is also why the program takes a extra time to load.</p>
<p>Moving the mouse corner-to-corner diagonally in either direction preserves pixel colors, highlighting the trick.</p>
<p>Images by Henriette Jügel and Joaquín Sorolla y Bastida.</p>
<p><a href="http://deleongames.com/gameaday/?cat=51" target="_blank">Spaqoid</a> #27</p>
]]></content:encoded>
			<wfw:commentRss>http://interactionartist.com/gameaday/?feed=rss2&amp;p=187</wfw:commentRss>
		</item>
		<item>
		<title>Iris</title>
		<link>http://interactionartist.com/gameaday/?p=186</link>
		<comments>http://interactionartist.com/gameaday/?p=186#comments</comments>
		<pubDate>Tue, 13 May 2008 11:30:20 +0000</pubDate>
		<dc:creator>cdeleon</dc:creator>
		
		<category><![CDATA[Free Flash Games]]></category>

		<category><![CDATA[Spaqoid]]></category>

		<guid isPermaLink="false">http://deleongames.com/gameaday/?p=186</guid>
		<description><![CDATA[Watch Iris watch.



Spaqoid #26
]]></description>
			<content:encoded><![CDATA[<p>Watch <a href="http://deleongames.com/classic/gameloader.php?GAME_NAME=Iris" target="_blank"><em>Iris</em></a> watch.</p>
<p>
<div style="text-align: center"><img alt="Iris image" title="Iris image" src="http://deleongames.com/gameaday/mine/iris.jpg" /></div>
</p>
<p><a href="http://deleongames.com/gameaday/?cat=51" target="_blank">Spaqoid</a> #26</p>
]]></content:encoded>
			<wfw:commentRss>http://interactionartist.com/gameaday/?feed=rss2&amp;p=186</wfw:commentRss>
		</item>
		<item>
		<title>StereoLive</title>
		<link>http://interactionartist.com/gameaday/?p=185</link>
		<comments>http://interactionartist.com/gameaday/?p=185#comments</comments>
		<pubDate>Tue, 13 May 2008 10:50:03 +0000</pubDate>
		<dc:creator>cdeleon</dc:creator>
		
		<category><![CDATA[Experimental]]></category>

		<category><![CDATA[Free Flash Games]]></category>

		<category><![CDATA[Spaqoid]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[Use your eyes, not your ears, for StereoLive.



Spaqoid #25
]]></description>
			<content:encoded><![CDATA[<p>Use your eyes, not your ears, for <a href="http://deleongames.com/classic/gameloader.php?GAME_NAME=StereoLive" target="_blank"><em>StereoLive</em></a>.</p>
<p>
<div style="text-align: center"><img alt="StereoLive image" title="StereoLive image" src="http://deleongames.com/gameaday/mine/stereolive.jpg" /></div>
</p>
<p><a href="http://deleongames.com/gameaday/?cat=51" target="_blank">Spaqoid</a> #25</p>
]]></content:encoded>
			<wfw:commentRss>http://interactionartist.com/gameaday/?feed=rss2&amp;p=185</wfw:commentRss>
		</item>
		<item>
		<title>Gray</title>
		<link>http://interactionartist.com/gameaday/?p=184</link>
		<comments>http://interactionartist.com/gameaday/?p=184#comments</comments>
		<pubDate>Mon, 12 May 2008 12:35:20 +0000</pubDate>
		<dc:creator>cdeleon</dc:creator>
		
		<category><![CDATA[Free Flash Games]]></category>

		<category><![CDATA[Spaqoid]]></category>

		<guid isPermaLink="false">http://deleongames.com/gameaday/?p=184</guid>
		<description><![CDATA[Meet Gray.



Spaqoid #24
]]></description>
			<content:encoded><![CDATA[<p>Meet <a href="http://deleongames.com/classic/gameloader.php?GAME_NAME=Gray" target="_blank"><em>Gray</em></a>.</p>
<p>
<div style="text-align: center"><img alt="Gray image" title="Gray image" src="http://deleongames.com/gameaday/mine/gray.jpg" /></div>
</p>
<p><a href="http://deleongames.com/gameaday/?cat=51" target="_blank">Spaqoid</a> #24</p>
]]></content:encoded>
			<wfw:commentRss>http://interactionartist.com/gameaday/?feed=rss2&amp;p=184</wfw:commentRss>
		</item>
		<item>
		<title>Amor</title>
		<link>http://interactionartist.com/gameaday/?p=183</link>
		<comments>http://interactionartist.com/gameaday/?p=183#comments</comments>
		<pubDate>Fri, 09 May 2008 13:36:10 +0000</pubDate>
		<dc:creator>cdeleon</dc:creator>
		
		<category><![CDATA[Abstract]]></category>

		<category><![CDATA[Experimental]]></category>

		<category><![CDATA[Free Flash Games]]></category>

		<category><![CDATA[Poetry]]></category>

		<category><![CDATA[Spaqoid]]></category>

		<category><![CDATA[State-of-Mind Carrier]]></category>

		<category><![CDATA[The Mission]]></category>

		<guid isPermaLink="false">http://deleongames.com/gameaday/?p=183</guid>
		<description><![CDATA[What is Amor?



Spaqoid #23
]]></description>
			<content:encoded><![CDATA[<p>What is <a href="http://deleongames.com/classic/gameloader.php?GAME_NAME=Amor" target="_blank"><em>Amor</em></a>?</p>
<p>
<div style="text-align: center"><img alt="Amor image" title="Amor image" src="http://deleongames.com/gameaday/mine/amor.jpg" /></div>
</p>
<p><a href="http://deleongames.com/gameaday/?cat=51" target="_blank">Spaqoid</a> #23</p>
]]></content:encoded>
			<wfw:commentRss>http://interactionartist.com/gameaday/?feed=rss2&amp;p=183</wfw:commentRss>
		</item>
	</channel>
</rss>

